We will tell you about the latest work of Microsoft's FPS game series, the "Halo Infinite" campaign.
"HALO INFINITE" is a "mental reboot" work with 6 main stories in the series and returning to the origin.While introducing a new machine axis such as a semi -open world that can freely explore the map and establish a strategy, and a high -speed stereoscopic maneuver with new equipment grapple shots, the stage is a ring -shaped artificial astronomical Halo, the story is the main character who fights as a human hope for humanity.It is a work that can be said to be the "Halo", which is the center of the chief.
Following the change in Microsoft's gaming strategy, the release form was released for the first time in the main part of the main part of Xbox / PC.It is a new attempt to provide the multiplayer part for free and sell only the campaign for a fee.If you subscribe to the fixed -rate game service Xbox Game Pass, the campaign can be played from the so -called day one on December 8 (3:00 am in Japan time), so -called day one.
Xbox Game Pass Ultimateオンラインコード(Amazon)Return to the origin that can be enjoyed even if you have not played in the series
When I played the preview version in advance, it was much more fun to exceed the expectations (not very expensive), and this is interesting!I want to talk, but first of all, start with the basics.No need to look back on Halo!Please skip the Spartan in the history to the next section.
This work "Halo Infinite" is the latest part of the first -person shooting game HALO series, a first -person shooting game Halo series following "Halo: Combat Evolved" released by Microsoft in 2001 for the first Xbox.
The HALO series is a strong manner, "Master Chief," which is the surviving of the reinforced soldiers "Spartan", set in the 26th century, which was in danger of extinction in the interstellar war with the alien racial coalition "Covanant".I have drawn the success of the support AI "Cortana" connected by bonds.
The first HALO not only has the FPS, which was preceded by PC games, as a domestic -operated home game, but also has been highly evaluated as a work that boosts the level of genre in game design and storytelling.
The original trilogy of the series is "Halo 3", which was released on Xbox 360 in 2007 and was launched in Japan (for Xbox).The war between human and covenant, the mystery of the artificial astronomical body Halo, and the crisis of the galaxy will be ended.
From the next "Halo 4", it should have been a new trilogy "Reclaimer Saga", but 4 in 4 was also a delicate evaluation of the next Xbox One work "Halo 5: Guardians".This work "HALO INFINITE" is a work that aims to return to the origin as a "mental reboot", without shaking the number 6 in the title in the story.
Both game play and story have become easier to play and sympathize with the points that were unpopular in the previous and previous work, but systematically introduced modern elements, such as semi -open worlds and speedy developments using hooks.It has been transformed into a modern FPS, which is easy to enter, as well as a fans who are only enthusiastic from the first generation, or only 360 users who only play "3" or play "3" or players who do not know the Halo series at all.
After (for the time being) 5, the situation is the first HALO again
In this work, the protagonist Master Chief fights is Banisht, a group of fighting groups, who broke up from the destroyed alien Union "Covanant".Covanant was a group of ruling class "prophets" in a group of alien races under religious beliefs, but Banisht is consisting of the Blue tribe, which rebelled against the prophet.Rather than being slaved for false "rescue", it is a group of "power is all" that wins independence with armed force and advocates the universe.
The introduction of this work, which is considered to be unknown and does not remember the story of Halo 4 and 5, is the UNSC (UNSC (UN) in the battle with Banisht over the rule of the new ring -shaped artificial object "Zeta Halo".The Space Army) was destroyed, and the hero, Master Chief, was defeated by the leader of Banish, and was missing.
The story begins by rescuing and awakening a master chief, which is a hibernation state, rescues and awakens a pelican pilican, which has been hiding alone.
In short, it is exactly the same as the first HALO, which says, "Leaving in a ring -shaped artificial body Halo dominated by an alien mixed group and starts a counterattack with the UN Space Army UNSC soldiers in a desperate situation."
Surprising compatibility of Halo X Open World
The tutorial stage at the beginning is set in the Banish bat battleship, which is trying to detect and captures the revival of Master Chief, and the remains of the former history of the history of the history, which built Halo for a long time ago.
To the first boss, the basics of operations and battle are designed to practice movement, attack, and avoids, especially the grapple shots introduced from this work, and will proceed to the closed space to the linear.Other than the grapple shots, it's too "as it is", and if you're a player who loves the old work, you'll be worried about your tears, but on the contrary, it's too old to be cut off.
The open world will be since then when the Master Chief on the transport machine Pelican, and the new support AI "weapon", the new character of this work, THE WEAPON got off at Zeta Halo.
(Aside. The flat -rate Xbox Game Pass is attractive to try through works and games that you don't usually touch if you buy it, but if you don't have psychology because you bought it, you can cut it for 3 minutes.I think that it may be broken, but "Halo Infinite" is not too late to play at least until you reach the "beginning plateau" part of the open world. In other words, two steps of the grapple shots described later.If you strengthen it, the game play will change drastically and it will be fun).
In any case, the ring -shaped artificial astronomical Zeta Halo, which has been left for the purpose of the previous history of the pornner, was torn by some mighty force, and the structure made of substances made of unbreakable substances in humanity and Banisht technology.State.The magnificent visual full of Sense of Wonder is also a great attraction.At the same time, Halo, which is made and divided by a super structure, has a convenient break in the world, and has a small -hearted open world where you can walk and go on foot and soldier transport vehicles.(Although it is not narrow, the range of action is widened in stages, and you can use the flight type vehicle relatively quickly).
There are a number of mysterious foreunner archeological sites, which are scattered by Banisht, which is the reason why Vanisht intends to dominate Zeta Halo, but the UN Space Army UNSC expanded to the ground, but was robbed by Banish (FOB)., Banishoto's base with various functions, UNSC squad that continues to resist and continues to resist.Some of the comedian, the lowerest races of the comedy, have a propaganda tower that calls on the remnants to surrender while provoking UNSC (destroying the brave points when destroyed).
Humanity has already been completely defeated and has no choice but to escape. The pilot claims that it is a suicide act, such as fighting back with a pilot and AI "weapon"), is "No way UNSC is UNSC.Are you going to rebuild?
As the pilot states, the player's main character, Master Chief, attacks and recaptures one another, releasing the captive UN Space Army Marines, expanding equipment and strength, and expanding its equipment and strengthening Bannisht.Start a counterattack to stop it.
In terms of gameplay, if you retake the front base base, you can mobilize weapon ammunition and vehicle (vehicles) and to mobilize the marines of each type of soldier who will fight together, and you can also move ultra -high -speed (so -called fast trabel).。Fast Travel can be executed from any point on the map without cost.
In some games, there are many works that sell such parts in the development and placement of free soldiers, selection of technology trees necessary for weapons and vehicle production, etc., which is likely to lead to resource management elements.Halo Infinite has simplified such complicated elements and simplifies it.
For example, weapons that can be produced and those that can mobilize, and can be used as much as possible with the accumulation of "valor" points that can be acquired by normal / side mission clearing, such as clearing the main / side missions, and can be used at a single road, and as much as you want.It is a mechanism.It is advantageous to give priority to which equipment or vehicle to open with a priority, and what to consume points for the point is forced to make an inverted choice without any prior knowledge, or even the strategy site has been examined.
There are various elements such as weapons, vehicle, and ally operated by AI in the conventional Halo work, and there was pleasure to capture the stage with your favorite equipment, but what could be used was fixed depending on the stage design.
In Halo Infinite, by recapturing the front base and making the heroism, the weapons are captured with rocket launchers, sniper rifles, and alien technology weapons, from lightweight soldier transport car mousse to large tanks where squads can board.Copy can be selected freely and can be equipped.Marines will be able to mobilize troops that can handle heavy firearms and sniper guns.
On the map, the accumulation of front -line bases and "heroism" is substantial, while creating a viewpoint of a strategic game that is gradually repainted by the player -chief of the player in the war between the player = chief.It increases the choices of the master chief and vehicle choices, and plays a role in expanding the range of the main combat part.
The various bases and goals that exist on the map are a sense of play that adds the degree of freedom to capture to the conventional Helow stage.Among them, the most fun is the "important target" (high barner get), which shows the strong enemy that should be noted by the Banish Team.Each has a heroic biography of what kind of battle and how fearful it is, and it is a named enemy subjugation side mission that tends to be in the open world game.
The interesting thing is that each of them uses their own customizable named weapons, and by defeating them, they can be used at any time by refilling them at the front base (set to be analyzed and copied by the "support AI" weapon ").
For example, the elite "Okuro Vagadoon", which is near the falling point of Zeta Halo, is a soldier who has served as a swordsmanship and has served as a leader in swordsmanship using Energy Sword.It is possible.
By clearing the main / side mission, enhancing the heroism, and defeating the named minibos, the main game is the same FPS battle as the conventional series, but from the high altitude with a long -range blow deadly weapon.It is a pleasure to be able to select and try freely, such as aiming for assassination or putting a gunner on a chain gun -equipped warthog and putting a clock from the front.
(Especially, the energy sword is taken in the battle with the boss who uses the same energy sword in the elite, and if you pull out each other and produce a duel, the tension will rise in darkness.)
While introducing the pleasure of searching for open worlds and encounters with side missions, the main game progresses are relatively linear and reach the destination along the story development.Regarding the main story, it is not an open world that can fly on the way and forcibly reach the final boss and assassinate it.(I don't know what will happen if RTA -like research proceeds).
Now, but an exhilarating grapple shot
When specific information on Halo Infinite begins to be released, the so -called grappling hook "Grapple Shot" is a new element!When I was confident, I was dizzy, but when I actually used it, the behavior and feel were comfortable, and it was a great answer that brushed with the open world.I feel like I want to return my palm with my wrist broken and go to the prostrate.
There are various games grappling hooks, but Halo Infinite's grapple shots can be injected anytime.In addition to being hooked on most terrain, you can collect it by hooking on items, or hook it on the enemy, and on the contrary, it is approaching high speed and brought into the fight.
In the open world game, the route selection is free, so if it falls like a one -way game, it will not be able to proceed with a good tempo and it will be troublesome to move in the vertical direction because it will be troublesome.I have.
In that regard, the master chief grapple shot can be hooked almost everywhere in the middle of an empty vertical wall, and the cool down is greatly reduced by the very early upgrade, so the firing is repeated and the vertical wall is repeated.You can even climb well.When you just walk on a flat ground, you can accelerate to the ground, or get on the vehicle.It is no longer a hook like a Spider -Man web shooter.
(Halo Infinite's multi -player also drops grapple shots as equipment, but in the campaign, it can always be used as one of the basic equipment, cool down, additional abilities, etc.)
Grapple punch (first strike) is the best
In the upgrade of the grapple shots that can be used in the campaign, the skill fist strikes that swing the fist with the hook hooked at high speed at high speed, swinging the fist, swinging down at the same time as the impact, and generating a shock wave is intense.
FPS's melee attack is usually a high -risk, high return, and a pleasant action, and the grapple shot can be used to simply approach and hit a normal close attack, but if you learn this ability, almost small fish are almost small fish.One shot deadly, the enemy you are eating and the surrounding objects will fly exaggeratedly in physics, and will be a great technique that blows off the surrounding enemies with shock waves.Doon!The sound effect is also pleasant, and you want to play with a headset that works with a bass like an audio system with a subwoofer or Xbox Wireless Headset.
In the previous work Halo 5, there was a "ground pound" technique that hits the fist at the same time as the superhero landing from the jump to generate impact wave.The first strike of the Halo Infinite campaign is like a ground pound that can be hit at high speed not only in any direction but also in any direction, without being able to escape if the grapple shot is caught.
Collection by hooking on items is that the item is smaller than the enemy as a target, and it is not so useful that it is only useful to collect it because it does not escape, but if you get used to it, you can collect items hidden in the shield, and you can collect items.It is also possible to incorporate it and use it like a flowing, such as pulling a fallen enemy weapon.In particular, fusion core (an object like a glowing light in blue or orange) is exceptional, and if you throw it, it will be a super powerful grenade, so if you go to an enemy, you can use it first and throw poi poi to show tremendous annihilation power.
A magnificent living world Zeta Halo
The first public video of the Halo Infinite campaign game play was not good, rather than a bad reputation, and there were many reactions that seemed to be the first Halo's remaster, because he returned to the past work in the origin of the origin.
However, if you actually explore the various terrain of Zeta Halo, you will not only see the number of pixels, geometry and shader, but also the new visuals that have increased the resolution in terms of world construction.
Instead of the horizon, the belt -shaped earth rises, and the ring that penetrates to the zenith is the first "Alpha Halo", an installation 04.The climate where the coniferous forest spreads is the same.
However, the Zeta Halo of this work has been torn by a powerful force, and the structural material of the hexagonal pillar, which consists of almost no destructive poranner substances, is exposed.
Especially in Xbox Series X, due to the length of the drawing distance and the high resolution, the distant view is abruptly divided into a distant view and the skeleton is exposed, and the islands floating in the empty sky are magnificent and heterogeneous.There are traces of the archeological sites and the vivid battle between Banish and humanity, and if you look directly below the cliff, the stars blink in outer space.
Moreover, in this work, the progress of the game engine is alive, with birds crossing the sky, wild animals who are surprised by the battle ran away and escaped, and the concept of day and night has changed the scenery every moment due to the shadow of Halo itself.It contributes to the reality of the world.
In detail, even if there are rewarding items on hills and cliffs that make you want to go through, Spartan and UNSC Marines who survived six months ago may have temporarily hidden.The creation of details, such as traces of the reminiscent of camps, is also persuasive to the world.
A story that returned to Chief and Cortana.Attractive new AI character "Weapon"
Not only the visuals, but also the storytelling is intended to return to the origin.The main character of this work is the main character, Master Chief, and the difficult pilot who have just rescued Spartan and have a reckless counterattack, the chief of the chief of Cortana and the melon, "AI" to catch Cortana.Weapon "(THE WEAPON).The Blue Triach Escalam (Eschram), who wants to make the warame a eternal one by defeating the chief of the human being, the leader of the enemy Banishoto, and the chief of the mankind.
In Halo 4 and Halo 5, a lot of Spartan other than Master Chief appears, each person's image is drawn, there are elements that lead the squad, especially in Halo 5, which searches for the chief who went out.The part also occupied a large part.
According to Microsoft, in feedback from the player, the viewpoints other than the master chief seem to be very unpopular, and the story of this work will be expanded around the master chief.
In 4 and 5, the return of the history of the history of the history is a major factor, and the general of a foranner who has multiple personality copies with a number of people over 100,000 years old is too spectacular and merely a reinforced person.Although the chief was forcibly lifted out of the mosquito net, this work focuses on the Master Chief and Escalam confrontation, and the complex relationship between Master Chief and Cortana.
In some cases, Gaiden Halo: REACH was generally popular with multiple Spartan soldiers, and the magnificent science fiction development is Halo's original appeal, but I think that 4 and 5 were simply bad.Nevertheless, returning to the master chief has made it easier for players to empathize and become a focused story.
This is a major mystery of this work for Cortana, a master chief support AI in the original trilogy, and is connected with a deep bond.
(Note. The following is a bit of the introduction part of Halo 4 and 5. It is only an overview, but if it is not played, it is strictly spoiled. If you want to play in the order of 4, 5, infinite with zero preliminary knowledge, the following is the following.Please skip it to bold character. If you want to know 4 and 5 on the contrary, go down as it is)
If you touched the cortana up to Halo Infinite very easily, it should have disappeared with the master chief in 4, but in 5, the fragment was backed up in the intellectual network "domain" left by the foranner.The incurable illness that has been pulled endlessly in the past work, AI with free will also overcomes the lampancy, which collapses mental due to the life of the nerve network.However, because of the approaching the pore runner and God's perspective, humanity begins to use relentless abilities to be managed by better AI, and become the worst enemy of mankind.This is why Halo 5 began when Master Chief disappeared and was chased as a escape soldier.
I do not mention the end of Halo 5, but by Halo Infinite, humanity produced two AI "weapons" as a means to defeat Cortana.The battle around Zeta Halo, UNSC running, and something happened in a battle that seemed to have died.Knowing the truth of the battle of Zeta Halo is the core of the story of this work, using the main scenario and the voice record hidden on the map.
That is, the new character "weapon" is really eccentric and attractive.Cortana had a long relationship with the chief, and the worsening AI's disease lampancy was like her in a transcendent brain with mental problems, but the "weapon" of this work was just manufactured.It is depicted as an AI of psychology that is far from humans, such as being innocent and innocent, still believing that it will play a role and extinguish it.
She looks exactly like a woman (type AI) who has been tragic and separated for many years, but she has no memory with her, has a completely different personality and expression, but she was a good idea to be ironic and light.The more player who played the series, the more you are revived, and the more you can imagine a complex feeling of a master chief who does not show expression, you can enjoy it.
Subtle points, points to consider, dissatisfied points, etc.
It is a work that I enjoyed as a player who was playing the series, but it is not a perfect work in any sense, nor is it recommended to everyone.
First of all, Halo fans are unfortunate that there are clearly missing and unrealized functions, such as replays of campaigns and co-ops (cooperative play).
In particular, CO-OP is a pity that was a popular play in the Halo series campaign.Many vehicles, including the armored combat vehicle Weart Hog, which are symbolic of the series, are designed so that multiple vehicles can board and share drivers and gunners, but they cannot play with friends as in the past.
Although there is a marine of AI, this work is not a single road, so I can't leave the driver, and I always have to drive.There is a warthog, a raser back of a soldier transportation variation, and a tank scorpion that can put a large number of people, and can be equipped with roadouts that have been divided at the front base, but at the moment, CO-OP has been deposited.
I think it is necessary to make a difficult decision to balance the open world and Co-op, but it is a function that you want to implement as soon as possible.At the moment, the campaign CO-OP will be introduced at the same time as the multi-player Season 2, and the creation mode Forge will be introduced at the same time as Season 3.
Season 1 should have been three months, but it would last half a year with priority on the delay in development and the working environment of the development team, so the CO-OP update must be updated until around May 2022.It can be considered.
In addition, there is no photo mode even though it is a superb view.Speaking of the Halo series, it is famous for being able to play multi -player replay data from a free perspective, and is also used for film production instead of photo mode, but INFINITE, which is postponed in a state close to the re -creation due to feedback, is not in time.Hmm.
Speaking of replays, it is also an explicit drawback that it does not even support the replay that means repeating the mission you play once again.In the conventional series, the missions cleared in the campaign were freely selected and played, but once in Infinite, it was only clear (it is possible to start over the current mission).
Regarding the mission that has been cleared, it is impossible to rematch with the boss or review the cut scene unless you start again from the beginning.(If you start from the beginning, the save data will disappear and the progress will be reset, so you will not be able to return to the time you have already cleared it).
HALO's specialty "skull" is alive (it is an item hidden in a difficult place to find, and it functions as a modifier such as increasing difficulty by setting it at the start of the stage).Nevertheless, it is even humorous that you can't make a replay.
Regarding the game function setting, it has become a simultaneous development and cross -platform work as well as the PC version, so the Xbox has been native and can use mouse keyboards from the beginning, and can change the field of view.It is a pity that the "part that did not" stands out.
As a concern,
・ Can't you cut it on the two stages at the beginning?
The introduction is set on Banisht battleships and archives of forumers.It is a stage of tears for enthusiastic fans who revive the atmosphere of the first Halo with modern technology and operation.
However, because he was so successful in the original trilogy, the old Halo was just beautiful?I am worried that it will be regarded as if it is considered.(Actually, there are also the highlights of the hook premise, and the highlights of the terrain that collapses at the dynamic reminiscent of Halo 3).
Although it is a practice of the grapple shots, the upgrade is not yet possible and the cool down is long, and a comfortable shock wave punch cannot be used, so it may end with "Hook W".
·repetition
Open world is an "repetition" element that is inseparable even if you cut it, which is both an advantage or drawback.Halo Infinite is not a type where a large amount of side mission icons suddenly fill the map, and although the side mission elements change the situation by changing the situation, there is the same repetition.
The fun of the open world game is that you can unlock equipment, vehicle, abilities, try another way, and even repeat the same "front -line base control" according to the environment and enemies.While I'm happy, I don't like open worlds and search, and if you don't want to repeat the same objective missions, you may feel like you're done.
(In this regard, the number of side missions is modest, so those who like to accumulate the resources over and over again may be dissatisfied even if they are not enough. As mentioned above, the past.It hurts that the mission does not start over.)
・ “Halo -like” innovation
Both the semi -open world and the grappling hook are not only the great invention of Halo Infinite, but the level of successful in the well -balanced elements that the preceding games have pioneered.Halo itself is not a series that has provided a completely new gameplay, but Halo 2 and his Halo 3 have many innovative elements as a consumer game.Infinite has less elements in that sense.
People who like Halo and FPS, who like Halo and FPS, who have never seen Halo and FPS, who like games where super soldiers who wear a rocket launcher with the space corps with the space corps.It is a work that says "Is there such a thing!"
・ Talk to the chief
This is the charm of this work, the discomfort, or a very subtle point.This chief has a lot of services despite being young.Even in the conventional work, it was a good place in key points, but this time, I was vomiting a named line that was cool / dressed, but this time the opponent is not a cortana but a head -parted weapon, so I was distracted.The frequency of changing, the cut scene and demonstration is increasing frequently.
It is not that the character has changed or the character has changed, and it is a genuine orthodox chief for the development staff, but that?Are you in a good mood today?You don't come to your face but maybe you're drinking?I felt like that.Personally, it is classified as an attractiveness.
Summary: A good work of the series revival.Recommended without complaints for unprecedented players that are worrisome to old fans
Personally, I played all the main part of the Halo in real time, and although I enjoyed 4 and 5 as a "replacement of the world of fun memories", I can understand that it was a subtle evaluation in the world.rice field.At least it is hard to say that it is a work that meets very high expectations as a large signboard of Xbox, and the main story of Halo was a state of being broken in the backwater team and soaked in the neck, and it was a concern that he was worried (past).The direction of the glory remastered MCC and Wars was welcome to enjoy the direction.
That's where the campaign game play video was released in the summer of 2020.There was a criticism of the graphic itself "it doesn't look like a next -generation machine", but what I was more worried was that the gameplay used a hook for a little gimmick on the past Halo stage.
The developer 343 Industries announced the postponement of the release of about one year immediately afterwards, and it is said that the development manager of the campaign part has been replaced.
I don't know how far the open world part was made at this point, and how much the orbital correction was made in the influence of COVID-19, but the preview version mentioned as a result is completely unexpected.With the fresh fun, the open world game was so crazy that the range of activities and equipment increased one after another.
It is a superb reward for the original trilogy because we succeeded in modern arrangements while focusing on Halo traditional play.It is a work like a festival where Halo, a mainstream, who finally invites a new player with peace of mind.
Basic free multiplayers have shown plans to continue evolving in the future, and there are still many campaigns, including CO-OP and Creation Mode Forge.
Whether you buy Xbox Series S or Series X for this work or Xbox Game Pass, or play with a proud gaming PC with a setting that surpasses Series X, you will continue to enjoy fun on a yearly basis.I want to celebrate the revival of the signboard.
Xbox Game Pass Ultimateオンラインコード(Amazon)Halo Infinite will start distribution from 3:00 am on the 9th of Japan time.